Game Development

I, like many others, love computer games, and I, like many others, would like to create computer games, and since I have never made a computer game before, I am going to give it a go.  I will post my successes and failures here and share them with the world.  Maybe we can learn together.  Feel free to leave comments and subscribe to my feed.

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3 thoughts on “Game Development

  1. What sort of computer games are looking to make? You can either develop your own game (with the right tools of course), or you can make mod…They are both making games but sort of different.

    The advantages of making a MOD is you are given a nice engine and framework to work with, but the downside is you are bounded in this framework. That is, if you are looking to make say a space combat game the unreal 3 engine may not be the right choice.

    The other route is coding your own. There are various tools out there to make you life easier. Using say a 3D engine (you can use it for 2D games too) such as Ogre is awesome… Sure, you are still using an engine someone else made but these engines are very open-ended. They are made with different types of games in mind. Most of them are open-source so you can extend as much as you want.

    Then there is also the question of learning curve. Making a 2d game is much easier than 3d game. But there are a lot of tools out there they will really make your life easier, such as physics engines etc…

    Good luck man.

  2. Thanks bey0ndy0nder for the advice, suggestions, and encouragement.

    I think I want to start from the ground up by developing a little 2D game for fun. After that I think I will look into some of the available game engines. I’d like to play around with Havoc for sure, and I have seen Ogre before but don’t know anything about it.

    If you have any other suggestions or advice, let me know about them. Also, as I post problems, feel free to give solutions.

  3. Be sure to keep your Design Patterns book close!

    Seeing that you’ve got some experience programming, you’ll certainly go through the design and architecture phase before jumping into coding, right?

    Let’s see your UML diagrams!

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